Experience
Bytebean Studios
Game Designer
1st October 2023 - 7th March 2024This was a group of people who met up weekly and made games for game jams, this enviroment allowed us all to make games from start to finish in in a small time span, it also allowed me to focus more on the techincal side of things as most times I was the programmer for the team but I was also behind most of the design desisions as well which allowed me a lot of freedom in what I was making
Primordial Games
Level Designer / QA
August 2022 - January 2023Here I worked on 3D platformer levels and testing them in the Sandbox.Game engine that also had combat and storylines. I also created and expanded on the story that was created within the levels to give reasoning and added motivation for the player to complete the levels. I added quests that focused on exploration and discovery and completing platforming challenges across the level.
I also worked on levels for a golf game, making levels that were focused on different routes promoting replayability.
Poly Fruit Studios
Level Designer / Game Designer
July 2020 - March 2021Here I worked on a 2D Platformer for mobile devices within the Unity Engine.
Here I made blockouts of levels, ensuring that each level's flow matched each level's challenge. After that, I would do asset population for them when they were approved to be in the game.
I also worked on Hypercausal prototypes making GDDs for each concept to keep to a format of games that were small but could be iterated on.
Games
Tales From the Unending Caves
University Final Year Project
Top-down shooter
Solo Project
Pixel Art
Random Generation
GnomeGeddon
Top-down shooter playing as you play as a tank and shoot Gnomes
Different Playable Tanks
My Roles
Working in a team
Understanding random generation
Pipe Cleaner
Top-down shooter playing as you kill rats in a sewerFeatures
First big project
Mass of Weapons to use
Expansive random generation
Variation of enemies
Prototyping Weekend
A collection of prototypes done in 2-5 hoursFeatures
18 different prototypes all done in 2-5 hours on a Saturday or a Sunday
Done From 28th July 2018 - 23rd September 2018
All feature different gameplay styles
About Me
Education
University @ Wakefield College 2016-2018Teeside University 2019-2020
Personal
Chris is a game designer who is willing to do either job and is willing to learn and make an effort to do any job given.
If you wish to contact me you can message me via email.
chris.haley.fda@gmail.com
I have a Blog website for sharing my current projects and my University Work
you can also find me on my social media accounts below
Game Jams
Gems
Lumdem Dare 45
This game is a 3rd person exploration game where you go around a forest and find gems in a box.
Escape From Mars
Global game Jam 2020
Trapped on a mars space station you must escape on your ship before your oxygen runs. What things reside within this space station will make your escape harder.